move camera with player unity code example
Example 1: camera follow player unity smooth
Vector3.SmoothDamp(cam.position, transform.position + cameraOffset, ref cameraVelocity, CameraFollowSmoothTime);
cam.position = cam.position + cameraVelocity * Time.deltaTime;
Example 2: how to code a move camera in unity
void Update()
{
if(Input.GetKey(KeyCode.RightArrow))
{
transform.Translate(new Vector3(speed * Time.deltaTime,0,0));
}
if(Input.GetKey(KeyCode.LeftArrow))
{
transform.Translate(new Vector3(-speed * Time.deltaTime,0,0));
}
if(Input.GetKey(KeyCode.DownArrow))
{
transform.Translate(new Vector3(0,-speed * Time.deltaTime,0));
}
if(Input.GetKey(KeyCode.UpArrow))
{
transform.Translate(new Vector3(0,speed * Time.deltaTime,0));
}
}