move in unity code example

Example 1: unity move character

using UnityEngine;

public class PlayerMovement : MonoBehaviour
{
    [SerializeField] private float speed = 5.0f;

    private void Update()
    {
        var horizontal = Input.GetAxis("Horizontal");
        var vertical = Input.GetAxis("Vertical");
        transform.Translate(new Vector3(horizontal, 0, vertical) * (speed * Time.deltaTime));
    }
}

Example 2: movement script c#

private float speed = 2.0f;
public GameObject character;

void Update () {

	if (Input.GetKey(KeyCode.RightArrow)){
		transform.position += Vector3.right * speed * Time.deltaTime;
	}
	if (Input.GetKey(KeyCode.LeftArrow)){
		transform.position += Vector3.left * speed * Time.deltaTime;
	}
	if (Input.GetKey(KeyCode.UpArrow)){
		transform.position += Vector3.up*speed* Time.deltaTime;
	}forward;
	if (Input.GetKey(KeyCode.DownArrow)){
		transform.position += Vector3.down *speed * Time.deltaTime;
	}
}

Example 3: how to make an object move in unity

Vector3 input = new Vector3 (Input.GetAxis("Horizontal"), 0 , Input.GetAxis("Vertical");
Vector3 dir = input.normalized;
Vecotr3 vel = dir * speed * Time.deltaTime;

transform.Translate(vel);