movement with wasd unity code example
Example 1: unity wasd movement
using UnityEngine;
public class Example : MonoBehaviour
{
public int speed;
void FixedUpdate()
{
Vector3 Movement = new Vector3(Input.GetAxis("Horizontal"), 0, Input.GetAxis("Vertical"));
this.transform.position += Movement * speed * Time.deltaTime;
}
}
Example 2: unity movement wasd c#
using UnityEngine
public class Example : MonoBehaviour
{
public float speed = 10;
public Transform object;
public void Update()
{
float horizontalInput = Input.GetAxis("Horizontal");
float verticalInput = Input.GetAxis("Vertical");
Vector3 movement = new Vector3(horizontalInput, verticalInput, 0);
movement = movement.normalized * speed * Time.deltaTime;
object.transform.position += movement;
}
}