oncollisionenter2d(collision2d collision) does nothing code example
Example 1: oncollisionenter2d
using UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour {
void OnCollisionEnter2D(Collision2D coll) {
if (coll.gameObject.tag == "Enemy")
coll.gameObject.SendMessage("ApplyDamage", 10);
}
}
Example 2: oncollisionenter2d
OnCollisionEnter2D(Collision2D Collider)