OnCollisionEnter2D unity code example

Example 1: unity oncollisionenter2d

void OnCollisionEnter2D(Collision2D col)
    {
		//This method will run when your 2D game object
      	//collides with something

      	Debug.Log("Collided");
    }

Example 2: unity oncollisionenter

void OnCollisionEnter(Collision col)
    {
		//This method will run when your game object
      	//collides with something

      	Debug.Log("Collided");
    }

Example 3: oncollisionenter unity

void OnCollisionEnter(Collision collision) {
       if (collision.gameObject.tag == "Door")
       {
               // DoorScript is the name you gave to the script on the door
               DoorScript script = collision.gameObject.GetComponent<DoorScript>();
               // OpenDoor is a method in your door object's script
               script.OpenDoor();
       }
}

Example 4: oncollisionenter2d

using UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour {
    void OnCollisionEnter2D(Collision2D coll) {
        if (coll.gameObject.tag == "Enemy")
            coll.gameObject.SendMessage("ApplyDamage", 10);
        
    }
}

Example 5: oncollisionenter2d

void OnCollisionEnter2D(Collision2D collision) //Make sure to put this out of Voids
    {
        if (other.gameObject.tag == "Object")
        {
            Debug.Log ("Collided");
    	}
    }

Example 6: oncollisionenter2d

OnCollisionEnter2D(Collision2D Collider)