set the rotation of an object unity code example
Example 1: how to just aet z rotation on transform unity
transform.rotation = Quaternion.Euler(0, 90, 0);
Example 2: unity how to change rotation
transform.eulerAngles = new Vector3(0f, 180f, 0f); //rotates 180 degrees
Example 3: how to get rotation of object in unity c#
float angleX = myTransformGO.rotation.eulerAngles.x;
float angleY = myTransformGO.rotation.eulerAngles.y;
float angleZ = myTransformGO.rotation.eulerAngles.z;