set transform unity code example
Example 1: unity c# transform position
GameObject myObject;
myObject.transform.position = new Vector3(x, y, z);
transform.position = new Vector3(x, y, z);
Debug.Log("x : " + myObject.transform.position.x);
Debug.Log("y : " + myObject.transform.position.y);
Debug.Log("z : " + myObject.transform.position.z);
Example 2: c# transform
using UnityEngine;public class Example : MonoBehaviour
{
void Start()
{
foreach (Transform child in transform)
{
child.position += Vector3.up * 10.0f;
}
}
}
Example 3: how to set a transform equal to something unity
public Transform tr;
tr.position = new Vector2(x, y);
Example 4: how to reference a transform unity
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ExampleScript : MonoBehaviour
{
private Transform player;
private void Start()
{
player = GameObject.Find("Player").transform;
}
}