text.getcomponent in unity c# with ios build problems code example
Example 1: how to get component in unity c#
GetComponent<Rigidbody>(); //used to find component on character (rigid body can be changed)
GameObject.FindGameObjectWithTag("player"); //finds any game object in the scene with this tag
Example 2: unity gameobject.getcomponent
rb = GetComponent<Rigidbody>();