unity 2d how to call a transform code example
Example 1: c# transform
using UnityEngine;public class Example : MonoBehaviour
{
// Moves all transform children 10 units upwards!
void Start()
{
foreach (Transform child in transform)
{
child.position += Vector3.up * 10.0f;
}
}
}
Example 2: how to reference a transform unity
//how to reference the position of a gameObject in unity
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ExampleScript : MonoBehaviour
{
private Transform player;
private void Start()
{
player = GameObject.Find("Player").transform;
}
}