unity as gameobject code example
Example 1: gameobject in unity c#
//define "myObject"
//(asign in in inspector)
public GameObject myObject;
//runs when you hit the play button
void Start()
{
//change the name to "myObjectsNewName"
myObject.name = "myObjectsNewName";
}
//Note for Unity and C#
Example 2: unity create gameobject
// Use 'new GameObject' to create a new GameObject in the current scene
SpawnedObject = new GameObject("Created GameObject");
Example 3: create gameobject unity
using UnityEngine;
public class InstantiationExample : MonoBehaviour
{
// Reference to the Prefab. Drag a Prefab into this field in the Inspector.
public GameObject myPrefab;
// This script will simply instantiate the Prefab when the game starts.
void Start()
{
// Instantiate at position (0, 0, 0) and zero rotation.
Instantiate(myPrefab, new Vector3(0, 0, 0), Quaternion.identity);
}
}
Example 4: how to reference this gameobject unity
// use the keyword "this"
this.SetActive(true);
// the line above will set the GameObject this script is attached to active