unity call a boolean from another script with public static bool code example
Example 1: unity c# get bool from another script
GameObject.Find("NAMEOFOBJECTWITHCOMPONENT").GetComponent<NAMEOFSCRIPT>().NAMEOFBOOL
Example 2: how to make a bool appear in all scripts unity
// The Parts in ALL CAPS are the parts you need to fill in
GameObject.Find("NAMEOFGAMEOBJECTWITHCOMPONENT").GetComponent<SCRIPTNAME>().NAMEOFBOOL