unity change textmesh pro text in script code example

Example 1: how to edit text mesh pro text

using UnityEngine;
using System.Collections;
using TMPro;

public class ExampleClass : MonoBehaviour
{
	public TextMeshProUGUI textDisplay;
    
    void Example()
    {
        textDisplay.text = "Example Text"      
    }
}

Example 2: unity change tmp text from script

using UnityEngine.UI;
using TMPro;

void Update()
{
    TextMeshPro lemonsss = GetComponent<TextMeshPro>();
}

Example 3: get component text mesh pro

GetComponent<TMPro.TextMeshProUGUI>().text

Example 4: how to change textMesh Pro unity

// If you are trying to chnage the text on a TextMeshPro:
  
public TextMeshPro TextMeshProObject;
//you shouldnt need to get component the editor should take care of this for you when 
//you drop it since you have the object set to TextMeshPro and not just GameObject
TextMeshProObject = GetComponent<TextMeshPro>();
TextMeshProObject.text = "Hello";

// If you are trying to change the text from a gameobject:
TextMeshProUGUI TextMeshProLable = YourGameObject.GetComponent<TextMeshProUGUI>();
TextMeshProLable.text = "Your Text"

Example 5: how to modify text in textmesh pro unity

Using TMPro;   public class TextMeshProDemo : MonoBehaviour {        [SerializeField]     private TextMeshPro textMeshPro;       void Start()     {          textMeshPro.text = "Some text";     }  }