unity click on object code example

Example 1: gameobject on click unity

private void OnMouseOver() {
        Debug.Log("Hovering over GameObject");
    }

Example 2: unity click on gameobject

using UnityEngine;

//The gameObject needs to have a collider (if your collider is a trigger, you need to put Physics.queriesHitTriggers = true; in the start function or Physics2D.queriesHitTriggers = true; if you work in 2D)

public class nameOfClass : MonoBehaviour
{

	bool isObjectClicked;
    
	void OnMouseDown() //Detects when you click the gameObject that contains this script
    {
    	isObjectClicked = true;
    	//Your script here
    }
    
    void OnMouseUp() //Detects when you stop clicking on the gameObject that contains this script
    {
    	isObjectClicked = false;
        //Your script here
    }
}

Example 3: unity click object

void OnMouseDown()
{         
	// this object was clicked - do something     
    Destroy (this.gameObject);  
}

Example 4: unity onclick object

void Update () {
     
 }
  void OnMouseDown(){
         // this object was clicked - do something
     Destroy (this.gameObject);
  }

Example 5: detect object click unity

void Update () {      }  void OnMouseDown(){         // this object was clicked - do something     Destroy (this.gameObject);  }

Example 6: how to click a gameobject in unity

using UnityEngine.UI;

public Text text;
text.text = "new text";