unity declare function code example
Example: how to make a function unity c#
Void Start()
{
//call a void function (will return nothing/null)
MyVoidFunction(false);
debug.log(MyIntFunction(7));
}
Void MyVoidFunction(bool n)
{
if(n)
debug.log("Void Function Ran, n is true")
if(!n)
debug.log("Void Function Ran, n is false")
//if you get an error here do
//return;
}
int MyIntFunction(float x)
{
return x * 2;
}