unity find game object from current place in hiearchy code example
Example: how to find gameobjects in unity
using UnityEngine;
using System.Collections;
// This returns the GameObject named Hand in one of the Scenes.
public class ExampleClass : MonoBehaviour
{
public GameObject hand;
void Example()
{
// This returns the GameObject named Hand.
hand = GameObject.Find("Hand");
// This returns the GameObject named Hand.
// Hand must not have a parent in the Hierarchy view.
hand = GameObject.Find("/Hand");
// This returns the GameObject named Hand,
// which is a child of Arm > Monster.
// Monster must not have a parent in the Hierarchy view.
hand = GameObject.Find("/Monster/Arm/Hand");
// This returns the GameObject named Hand,
// which is a child of Arm > Monster.
hand = GameObject.Find("Monster/Arm/Hand");
}
}