unity fload max and min value code example
Example: c# unity max
using UnityEngine;public class ScriptExample : MonoBehaviour
{
void Start()
{
// prints 2.4
Debug.Log(Mathf.Max(1.2f, 2.4f));
}
}
using UnityEngine;public class ScriptExample : MonoBehaviour
{
void Start()
{
// prints 2.4
Debug.Log(Mathf.Max(1.2f, 2.4f));
}
}