unity forcemode code example
Example 1: rotatearound unity
using UnityEngine;//Attach this script to a GameObject to rotate around the target position.
public class Example : MonoBehaviour
{
private Vector3 target = new Vector3(5.0f, 0.0f, 0.0f); void Update()
{
// Spin the object around the world origin at 20 degrees/second.
transform.RotateAround(target, Vector3.up, 30 * Time.deltaTime);
}
}
Example 2: onmouseclick unity
using UnityEngine;
using System.Collections;
using UnityEngine.SceneManagement;public class ExampleClass : MonoBehaviour
{
void OnMouseDown()
{
// Destroy the gameObject after clicking on it
Destroy(gameObject);
}
}