unity how to jumble up collection code example
Example: how to randomize ther order of elements in an array in unity
using UnityEngine; using System.Collections; public class DeckShuffle : MonoBehaviour { public GameObject[] decklist; private GameObject tempGO; void Start () { Shuffle(); } public void Shuffle() { for (int i = 0; i < decklist.Length; i++) { int rnd = Random.Range(0, decklist.Length); tempGO = decklist[rnd]; decklist[rnd] = decklist[i]; decklist[i] = tempGO; } } }