unity instantiate at runtime code example
Example 1: clone gameobject unity c#
public GameObject rootObj;
void Start()
{
GameObject duplicate = Instantiate(rootObj);
}
Example 2: unity instantiate
// You can use the 'Instantiate()' function to clone a GameObject
clone = Instantiate(original);
// You can also set the position, rotation and parent
clone = Instantiate(original, new Vector3(0, 0, 0), Quaternion.identity, cloneParent.transform);