unity is key down code example

Example 1: unity get key down

// KeyCode.Space : The key you press
// GetKeyDown : Is true once, when the key is pressed 
// If you want it to be true WHILE the key is pressed, try GetKey() instead
if(Input.GetKeyDown(KeyCode.Space))
{
	// Do something
}

Example 2: if get key down unity

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour
{
    void Update()
    {
        if (Input.GetKeyDown("space"))
        {
            print("space key was pressed");
        }
    }
}

Example 3: unity key detection

void Update()
    {
        if (Input.GetKeyDown("space"))
        {
            print("space key was pressed");
        }
    }

Example 4: How to hold key down unity

// If Key Is Held Down
Input.GetKey("Key")

// If Key Is Held Down With if Statement
if (Input.GetKey("Key"))
{
    // Whatever is in this will get called when "Key" is held down
}

// Example 
if (Input.GetKey("left shift"))
{
    RunBool = true;
    WalkBool = false;
}