unity label in inspector code example
Example 1: unity add sections to a list
using UnityEngine;public class Example : MonoBehaviour
{
[Header("Health Settings")]
public int health = 0;
public int maxHealth = 100; [Header("Shield Settings")]
public int shield = 0;
public int maxShield = 0;
}
Example 2: Create gaps / headers between variables in the unity inspector
float variable1;
[Space] //Creates a space inside of the unity editor
[Header("This is a header")] //Creates a header inside of the unity editor
float variable2;