unity log exception properly code example
Example: unity error log
using UnityEngine;
public class MyGameClass : MonoBehaviour
{
void MyGameMethod()
{
Debug.LogError("error message");
Debug.Log("message");
}
}
using UnityEngine;
public class MyGameClass : MonoBehaviour
{
void MyGameMethod()
{
Debug.LogError("error message");
Debug.Log("message");
}
}