unity move gameobject code example
Example 1: unity set position
GameObject.transform.position = new Vector3(x, y, z);
Example 2: how to move a gameobject
public static int movespeed = 3;
public Vector3 userDirection = Vector3.down;
void Update()
{
transform.Translate(userDirection * movespeed * Time.deltaTime);
}
Example 3: how to make an object move in unity
Vector3 input = new Vector3 (Input.GetAxis("Horizontal"), 0 , Input.GetAxis("Vertical");
Vector3 dir = input.normalized;
Vecotr3 vel = dir * speed * Time.deltaTime;
transform.Translate(vel);
Example 4: unity how to move a gameobject towards another gameobject
public float speed;
public GameObject object1;
public GameObject object2;
void FixedUpdate()
{
Vector3 dirction = object1.transform.position - object2.transform.position;
dirction = -dirction.normalized;
object1.transform.position += dirction * Time.deltaTime * speed;
}
Example 5: hot to move pobject unity
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
void Update()
{
transform.Translate(Vector3.forward * Time.deltaTime);
transform.Translate(Vector3.up * Time.deltaTime, Space.World);
}
}
Example 6: unity c# transform position
GameObject myObject;
myObject.transform.position = new Vector3(x, y, z);
transform.position = new Vector3(x, y, z);
Debug.Log("x : " + myObject.transform.position.x);
Debug.Log("y : " + myObject.transform.position.y);
Debug.Log("z : " + myObject.transform.position.z);