unity oncollisionenter get gameobject code example
Example 1: unity oncollisionenter
void OnCollisionEnter(Collision col)
{
//This method will run when your game object
//collides with something
Debug.Log("Collided");
}
Example 2: unity how to tell when a gameobject is colliding
void OnCollisionEnter(Collision collision){
//Check for a match with the specified name on any GameObject that collides with your GameObject
if (collision.gameObject.name == "MyGameObjectName")
{
//If the GameObject's name matches the one you suggest, output this message in the console
Debug.Log("Do something here");
}
//Check for a match with the specific tag on any GameObject that collides with your GameObject
if (collision.gameObject.tag == "MyGameObjectTag")
{
//If the GameObject has the same tag as specified, output this message in the console
Debug.Log("Do something else here");
}
}
Example 3: oncollisionenter unity
void OnCollisionEnter(Collision collision) {
if (collision.gameObject.tag == "Door")
{
// DoorScript is the name you gave to the script on the door
DoorScript script = collision.gameObject.GetComponent<DoorScript>();
// OpenDoor is a method in your door object's script
script.OpenDoor();
}
}