unity oncollisionenter get gameobject code example

Example 1: unity oncollisionenter

void OnCollisionEnter(Collision col)
    {
		//This method will run when your game object
      	//collides with something

      	Debug.Log("Collided");
    }

Example 2: unity how to tell when a gameobject is colliding

void OnCollisionEnter(Collision collision){
        //Check for a match with the specified name on any GameObject that collides with your GameObject
        if (collision.gameObject.name == "MyGameObjectName")
        {
            //If the GameObject's name matches the one you suggest, output this message in the console
            Debug.Log("Do something here");
        }

        //Check for a match with the specific tag on any GameObject that collides with your GameObject
        if (collision.gameObject.tag == "MyGameObjectTag")
        {
            //If the GameObject has the same tag as specified, output this message in the console
            Debug.Log("Do something else here");
        }
    }

Example 3: oncollisionenter unity

void OnCollisionEnter(Collision collision) {
       if (collision.gameObject.tag == "Door")
       {
               // DoorScript is the name you gave to the script on the door
               DoorScript script = collision.gameObject.GetComponent<DoorScript>();
               // OpenDoor is a method in your door object's script
               script.OpenDoor();
       }
}