unity onrenderimage code example

Example 1: rotatearound unity

using UnityEngine;//Attach this script to a GameObject to rotate around the target position.
public class Example : MonoBehaviour
{
    private Vector3 target = new Vector3(5.0f, 0.0f, 0.0f);    void Update()
    {
        // Spin the object around the world origin at 20 degrees/second.
        transform.RotateAround(target, Vector3.up, 30 * Time.deltaTime);
    }
}

Example 2: unity pingpong

void Update()
    {
        // Set the x position to loop between 0 and 3
        transform.position = new Vector3(Mathf.PingPong(Time.time, 3), transform.position.y, transform.position.z);
    }