unity onrenderimage code example
Example 1: rotatearound unity
using UnityEngine;//Attach this script to a GameObject to rotate around the target position.
public class Example : MonoBehaviour
{
private Vector3 target = new Vector3(5.0f, 0.0f, 0.0f); void Update()
{
// Spin the object around the world origin at 20 degrees/second.
transform.RotateAround(target, Vector3.up, 30 * Time.deltaTime);
}
}
Example 2: unity pingpong
void Update()
{
// Set the x position to loop between 0 and 3
transform.position = new Vector3(Mathf.PingPong(Time.time, 3), transform.position.y, transform.position.z);
}