unity point towards object code example
Example 1: how to make an object point towards the mouse in unity
//Inside your update loop, add the following code:
//First, get the mouse position
Vector2 mousePosition = new Vector2 (
Input.GetAxis("MouseX"),
Input.GetAxis("MouseY")
);
//Then, use unity's built-in lookAt function to do all the math for you:
transform.LookAt(mousePosition);
Example 2: how to move towards an object unity
//This will work for 2d or 3d platforms
//Make sure to call in Update or else it wont work
Vector3.MoveTowards(transform.position, taretPos, Qiaternion.identiy)
Example 3: unity look at target
transform.LookAt(target.transform.position);