unity random number between code example
Example 1: unity random number
Random.Range(-10.0f, 10.0f);
Example 2: 10 random numbers unity
void Start(){ //having an int Array of 10 members int [] numbers = new int[10]; //using a string variable to keep record of the used numbers string usedNumbers ="-"; //cycle to get 10 random numbers for (int i = 0 ; i<10; i++) { //get a random number between 0 - 120, 0 and 120 included on the random numbers int randomNumber = Random.Range(0,121); //Checking if the random number you get is unique, if you already have it in the string means that this random number is repeated, the "-X-" is to make the difference between the numbers, like -1- from -11-, if you dont have the "-X-" the 1 is in 21 and would be a "repeated" number while(usedNumbers.Contains("-"+randomNumber.ToString()+"-")) { //if a number is repeated, then get a new random number randomNumber = Random.Range(0,121); } usedNumbers+= randomNumber.ToString()+"-"; numbers[i] = randomNumber; }}