unity raycast mouse code example
Example 1: unity ray from mouse position
RaycastHit hit;
Ray ray = camera.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(ray, out hit)) {
Transform objectHit = hit.transform;
// Do something with the object that was hit by the raycast.
}
Example 2: unity 2d raycast mouse
// detect object that was clicked using raycast
RaycastHit2D hit = Physics2D.Raycast(Camera.main.ScreenToWorldPoint(Input.mousePosition), Vector2.zero);
if(hit.collider != null)
{
Debug.Log ("Target name: " + hit.collider.name);
}