unity rotate camera code example
Example 1: rotate player unity
public class Test : MonoBehaviour
{
public float RotateSpeed = 30f;
void Update ()
{
if (Input.GetKey(KeyCode.LeftArrow))
transform.Rotate(-Vector3.up * RotateSpeed * Time.deltaTime);
else if (Input.GetKey(KeyCode.RightArrow))
transform.Rotate(Vector3.up * RotateSpeed * Time.deltaTime);
}
}
Example 2: unity rotate object relative to camera
transform.rotation = Quaternion.LookRotation(-Camera.main.transform.forward, Camera.main.transform.up);