unity take photo code example
Example: take photo function in unity
using UnityEngine;
using System.Collections;
using System.IO;
public class WebCamPhotoCamera : MonoBehaviour
{
WebCamTexture webCamTexture;
void Start()
{
webCamTexture = new WebCamTexture();
GetComponent<Renderer>().material.mainTexture = webCamTexture;
webCamTexture.Play();
}
IEnumerator TakePhoto()
{
yield return new WaitForEndOfFrame();
Texture2D photo = new Texture2D(webCamTexture.width, webCamTexture.height);
photo.SetPixels(webCamTexture.GetPixels());
photo.Apply();
byte[] bytes = photo.EncodeToPNG();
File.WriteAllBytes(your_path + "photo.png", bytes);
}
}