Declare a class property outside of a class method

@nem035 is right that it is in proposal stage.

However, @nem035's sugggetion is one way to achieve it as class instance member.

// Declare static class property here

Seems you are looking to declare a static member. If yes, JavaScript way is

class Point {
  // ...
}
Point.a = '22';

The way you are actually expecting can be done in TypeScript

class Point {
     static a = 22;
}

The compiled output will be same as above example

Point.a = '22';

Initializing properties directly on a class in ES6 is not possible, only methods can currently be declared in this way. Same rules stand in ES7 as well.

However, it is a proposed feature that might come after ES7 (currently in stage 3). Here is the official proposal.

Additionally, the syntax the proposal is suggesting is slightly different (= instead of :):

class Point {
  // Declare class property
  a = 22
  // Declare class static property
  static b = 33
}

If you are using Babel, you can use the stage 3 settings to enable this feature.

Here's a Babel REPL example


The other way to do this in ES6, other than in the constructor, is to do it after the class definition:

class Point {
  // ...
}

// Declare class property
Point.prototype.a = 22;

// Declare class static property
Point.b = 33;

Here's a good SO Thread diving into this topic some more


Note:

As Bergi mentioned in the comments, the suggested syntax:

class Point {
  // Declare class property
  a = 22
}

is just syntactic sugar to provide a shortcut for this code:

class Point {
  constructor() {
    this.a = 22;
  }
}

Where both of those statements assign a property to an instance.

However, this isn't exactly the same as assigning to the prototype:

class Point {
  constructor() {
    this.a = 22;  // this becomes a property directly on the instance
  }
}

Point.prototype.b = 33; // this becomes a property on the prototype

Both would still be available via an instance:

var point = new Point();
p.a // 22
p.b // 33

But getting b would require going up the prototype chain while a is available directly on the object.

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