declare array fro firebase untity code example
Example: how to go through child in firebase Unity
void InitializeFirebase() {
FirebaseApp app = FirebaseApp.DefaultInstance;
app.SetEditorDatabaseUrl ("https://slol.firebaseio.com/");
FirebaseDatabase.DefaultInstance
.GetReference ("Products").OrderByChild ("category").EqualTo("livingroom")
.ValueChanged += (object sender2, ValueChangedEventArgs e2) => {
if (e2.DatabaseError != null) {
Debug.LogError (e2.DatabaseError.Message);
}
if (e2.Snapshot != null && e2.Snapshot.ChildrenCount > 0) {
foreach (var childSnapshot in e2.Snapshot.Children) {
var name = childSnapshot.Child ("name").Value.ToString ();
text.text = name.ToString();
Debug.Log(name.ToString());
//text.text = childSnapshot.ToString();
}
}
};
}