how to check if a key was pressed in unity code example

Example 1: how to check if object has key javascript

myObj.hasOwnProperty('key') // it checks object for particular key and not on prototype

Example 2: unity check when clicked on object

void Update()
{
  // Check for mouse input
  if (Input.GetMouseButton(0))
  {
  	Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
   	RaycastHit hit;
   	// Casts the ray and get the first game object hit
   	Physics.Raycast(ray, out hit);
   	Debug.Log("This hit at " + hit.point );
  }
}

Example 3: python check if key is pressed

import keyboard

# Check if b was pressed
if keyboard.is_pressed('b'):
	print('b Key was pressed')

Example 4: delphi check if key pressed is enter

procedure TForm1.Memo1KeyPress(Sender: TObject; var Key: Char);
begin
  if Key = #13 then
  begin
    // Do something
  end;
end;