Difference between LoadFile and LoadFrom with .NET Assemblies?
From Suzanne Cook's blog:
LoadFile vs. LoadFrom
Be careful - these aren't the same thing.
LoadFrom() goes through Fusion and can be redirected to another assembly at a different path but with that same identity if one is already loaded in the LoadFrom context.
LoadFile() doesn't bind through Fusion at all - the loader just goes ahead and loads exactly* what the caller requested. It doesn't use either the Load or the LoadFrom context.
So, LoadFrom() usually gives you what you asked for, but not necessarily. LoadFile() is for those who really, really want exactly what is requested. (*However, starting in v2, policy will be applied to both LoadFrom() and LoadFile(), so LoadFile() won't necessarily be exactly what was requested. Also, starting in v2, if an assembly with its identity is in the GAC, the GAC copy will be used instead. Use ReflectionOnlyLoadFrom() to load exactly what you want - but, note that assemblies loaded that way can't be executed.)
LoadFile() has a catch. Since it doesn't use a binding context, its dependencies aren't automatically found in its directory. If they aren't available in the Load context, you would have to subscribe to the AssemblyResolve event in order to bind to them.
See here.
Also see Choosing a Binding Context article on the same blog.
Does this clear it up?
// path1 and path2 point to different copies of the same assembly on disk:
Assembly assembly1 = Assembly.LoadFrom(path1);
Assembly assembly2 = Assembly.LoadFrom(path2);
// These both point to the assembly from path1, so this is true
Console.WriteLine(assembly1.CodeBase == assembly2.CodeBase);
assembly1 = Assembly.LoadFile(path1);
assembly2 = Assembly.LoadFile(path2);
// These point to different assemblies now, so this is false
Console.WriteLine(assembly1.CodeBase == assembly2.CodeBase);
Edit: to answer the questions you raised in your revised question, you definitely want to read Suzanne Cook on Assembly Identity.
There are a lot of rules that govern how assemblies are loaded, and some of them have to do with how they resolve dependencies - if your AssemblyA is dependent on AssemblyB, where should .NET look to find AssemblyB? In the Global Assembly Cache, the same directory it found AssemblyA, or somewhere else entirely? Furthermore, if it finds multiple copies of that assembly, how should it choose which one to use?
LoadFrom
has one set of rules, while LoadFile
has another set of rules. It is hard to imagine many reasons to use LoadFile
, but if you needed to use reflection on different copies of the same assembly, it's there for you.