discord.py game code example
Example 1: discord.py watching status
# Setting `Playing ` status
await bot.change_presence(activity=discord.Game(name="a game"))
# Setting `Streaming ` status
await bot.change_presence(activity=discord.Streaming(name="My Stream", url=my_twitch_url))
# Setting `Listening ` status
await bot.change_presence(activity=discord.Activity(type=discord.ActivityType.listening, name="a song"))
# Setting `Watching ` status
await bot.change_presence(activity=discord.Activity(type=discord.ActivityType.watching, name="a movie"))
Example 2: discord.py
# Discord.py is a API wrapper for python.
Docs = "https://discordpy.readthedocs.io/en/latest/"
PyPI = "pip install -U discord.py"
# --- A simple bot ---
import discord
from discord.ext import commands
client = commands.Bot(comand_prefix='bot prefix here') # You can choose your own prefix here
@client.event()
async def on_ready(): # When the bot starts
print(f"Bot online and logged in as {client.user}")
# A simple command
@client.command(aliases=["ms", "aliases!"]) # You make make the command respond to other commands too
async def ping(ctx, a_variable): # a_variable is a parameter you use in the command
await ctx.send(f"Pong! {round(client.latency * 1000)}ms. Your input was {a_variable}")
client.run('your token here') # Running the bot
Example 3: discord.py
import discord
client = discord.Client()
@client.event
async def on_ready():
print('We have logged in as {0.user}'.format(client))
@client.event
async def on_message(message):
if message.author == client.user:
return
if message.content.startswith('$hello'):
await message.channel.send('Hello!')
client.run('your token here')