DllImport and char*

It appears the function GetDriveLetter is expecting a char* which points to sufficient memory to contain the drive letter.

I think the easiest way to approach this problem is to pass a raw IntPtr and wrap the calls to GetDriveLetter in an API which takes care of the resource management and conversion to a string.

[return:MarshalAsAttribute(UnmanagedType.Bool)]
private static extern bool GetDriveLetter(IntPtr ptr);

public static bool GetDriveLetter(out string drive) {
  drive = null;
  var ptr = Marshal.AllocHGlobal(10);
  try {
    var ret = GetDriveLetter(ptr);
    if ( ret ) {
      drive = Marshal.PtrToStringAnsi(ptr);
    }
    return ret;
  } finally { 
    Marshal.FreeHGlobal(ptr);
  }
}