DllImport and char*
It appears the function GetDriveLetter
is expecting a char*
which points to sufficient memory to contain the drive letter.
I think the easiest way to approach this problem is to pass a raw IntPtr
and wrap the calls to GetDriveLetter
in an API which takes care of the resource management and conversion to a string
.
[return:MarshalAsAttribute(UnmanagedType.Bool)]
private static extern bool GetDriveLetter(IntPtr ptr);
public static bool GetDriveLetter(out string drive) {
drive = null;
var ptr = Marshal.AllocHGlobal(10);
try {
var ret = GetDriveLetter(ptr);
if ( ret ) {
drive = Marshal.PtrToStringAnsi(ptr);
}
return ret;
} finally {
Marshal.FreeHGlobal(ptr);
}
}