Doctrine Entities and business logic in a Symfony application
I'm in favour of business-aware entities. Doctrine goes a long way not to pollute your model with infrastructure concerns; it uses reflection so you are free to modify accessors as you want.
The 2 "Doctrine" things that may remain in your entity classes are annotations (you can avoid them thanks to YML or XML mapping), and the ArrayCollection
. This is a library outside of Doctrine ORM (̀Doctrine/Common
), so no issues there.
So, sticking to the basics of DDD, entities are really the place to put your domain logic. Of course, sometimes this is not enough, then you are free to add domain services, services without infrastructure concerns.
Doctrine repositories are more middle-ground: I prefer to keep those as the only way to query for entities, event if they are not sticking to the initial repository pattern and I would rather remove the generated methods. Adding manager service to encapsulate all fetch/save operations of a given class was a common Symfony practice some years ago, I don't quite like it.
In my experience, you may come with far more issues with Symfony form component, I don't know if you use it. They will seriously limit your ability to customize the constructor; then you may rather use named constructors. Adding the PhpDoc @deprecated̀
annotation will give your pairs some visual feedback that they should not use the original constructor.
Last but not least, relying too much on Doctrine events will eventually bite you. They are too many technical limitations there, plus I find those hard to keep track of. When needed, I add domain events dispatched from the controller/command to Symfony event dispatcher.
I find solution 1) as the easiest one to maintain from longer perspective. Solution 2 leads bloated "Manager" class which will eventually be broken down into smaller chunks.
http://c2.com/cgi/wiki?DontNameClassesObjectManagerHandlerOrData
"Too many service classes in a big application" is not a reason to avoid SRP.
In terms of Domain Language, I find the following code similar:
$groupRoleService->removeRoleFromGroup($role, $group);
and
$group->removeRole($role);
Also from what you described, removing/adding role from group requires many dependencies (dependency inversion principle) and that could be hard with a FAT/bloated manager.
Solution 3) looks very similar to 1) - each subscriber is actually service automatically triggered in background by Entity Manager and in simpler scenarios it can work, but troubles will arise as soon the action (adding/removing role) will require a lot of context eg. which user performed the action, from which page or any other type of complex validation.
See here: Sf2 : using a service inside an entity
Maybe my answer here helps. It just addresses that: How to "decouple" model vs persistance vs controller layers.
In your specific question, I would say that there is a "trick" here... what is a "group"? It "alone"? or it when it relates to somebody?
Initially your Model classes probably could look like this:
UserManager (service, entry point for all others)
Users
User
Groups
Group
Roles
Role
UserManager would have methods for getting the model objects (as said in that answer, you should never do a new
). In a controller, you could do this:
$userManager = $this->get( 'myproject.user.manager' );
$user = $userManager->getUserById( 33 );
$user->whatever();
Then... User
, as you say, can have roles, that can be assigned or not.
// Using metalanguage similar to C++ to show return datatypes.
User
{
// Role managing
Roles getAllRolesTheUserHasInAnyGroup();
void addRoleById( Id $roleId, Id $groupId );
void removeRoleById( Id $roleId );
// Group managing
Groups getGroups();
void addGroupById( Id $groupId );
void removeGroupById( Id $groupId );
}
I have simplified, of course you could add by Id, add by Object, etc.
But when you think this in "natural language"... let's see...
- I know Alice belongs to a Photographers.
- I get Alice object.
- I query Alice about the groups. I get the group Photographers.
- I query Photographers about the roles.
See more in detail:
- I know Alice is user id=33 and she is in the Photographer's group.
- I request Alice to the UserManager via
$user = $manager->getUserById( 33 );
- I acces the group Photographers thru Alice, maybe with `$group = $user->getGroupByName( 'Photographers' );
- I then would like to see the group's roles... What should I do?
- Option 1: $group->getRoles();
- Option 2: $group->getRolesForUser( $userId );
The second is like redundant, as I got the group thru Alice. You can create a new class GroupSpecificToUser
which inherits from Group
.
Similar to a game... what is a game? The "game" as the "chess" in general? Or the specific "game" of "chess" that you and me started yesterday?
In this case $user->getGroups()
would return a collection of GroupSpecificToUser objects.
GroupSpecificToUser extends Group
{
User getPointOfViewUser()
Roles getRoles()
}
This second approach will allow you to encapsulate there many other things that will appear sooner or later: Is this user allowed to do something here? you can just query the group subclass: $group->allowedToPost();
, $group->allowedToChangeName();
, $group->allowedToUploadImage();
, etc.
In any case, you can avoid creating taht weird class and just ask the user about this information, like a $user->getRolesForGroup( $groupId );
approach.
Model is not persistance layer
I like to 'forget' about the peristance when designing. I usually sit with my team (or with myself, for personal projects) and spend 4 or 6 hours just thinking before writing any line of code. We write an API in a txt doc. Then iterate on it adding, removing methods, etc.
A possible "starting point" API for your example could contain queries of anything, like a triangle:
User
getId()
getName()
getAllGroups() // Returns all the groups to which the user belongs.
getAllRoles() // Returns the list of roles the user has in any possible group.
getRolesOfACertainGroup( $group ) // Returns the list of groups for which the user has that specific role.
getGroupsOfRole( $role ) // Returns all the roles the user has in a specific group.
addRoleToGroup( $group, $role )
removeRoleFromGroup( $group, $role )
removeFromGroup() // Probably you want to remove the user from a group without having to loop over all the roles.
// removeRole() ?? // Maybe you want (or not) remove all admin privileges to this user, no care of what groups.
Group
getId()
getName()
getAllUsers()
getAllRoles()
getAllUsersWithRole( $role )
getAllRolesOfUser( $user )
addUserWithRole( $user, $role )
removeUserWithRole( $user, $role )
removeUser( $user ) // Probably you want to be able to remove a user completely instead of doing it role by role.
// removeRole( $role ) ?? // Probably you don't want to be able to remove all the roles at a time (say, remove all admins, and leave the group without any admin)
Roles
getId()
getName()
getAllUsers() // All users that have this role in one or another group.
getAllGroups() // All groups for which any user has this role.
getAllUsersForGroup( $group ) // All users that have this role in the given group.
getAllGroupsForUser( $user ) // All groups for which the given user is granted that role
// Querying redundantly is natural, but maybe "adding this user to this group"
// from the role object is a bit weird, and we already have the add group
// to the user and its redundant add user to group.
// Adding it to here maybe is too much.
Events
As said in the pointed article, I would also throw events in the model,
For example, when removing a role from a user in a group, I could detect in a "listener" that if that was the last administrator, I can a) cancel the deletion of the role, b) allow it and leave the group without administrator, c) allow it but choose a new admin from with the users in the group, etc or whatever policy is suitable for you.
The same way, maybe a user can only belong to 50 groups (as in LinkedIn). You can then just throw a preAddUserToGroup event and any catcher could contain the ruleset of forbidding that when the user wants to join group 51.
That "rule" can clearly leave outside the User, Group and Role class and leave in a higher level class that contains the "rules" by which users can join or leave groups.
I strongly suggest to see the other answer.
Hope to help!
Xavi.