Double Tap or Use Button To Switch Camera From Back to Front (Xcode 8, Swift 3)
don't see here any problems - here is working solution:
import Foundation
import UIKit
import AVFoundation
class MainViewController: UIViewController {
var tempImage: UIImageView?
var captureSession: AVCaptureSession?
var stillImageOutput: AVCaptureStillImageOutput?
var videoPreviewLayer: AVCaptureVideoPreviewLayer?
var currentCaptureDevice: AVCaptureDevice?
var usingFrontCamera = false
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
loadCamera()
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
videoPreviewLayer!.frame = self.cameraPreviewSurface.bounds
}
@IBAction func switchButtonAction(_ sender: Any) {
usingFrontCamera = !usingFrontCamera
loadCamera()
}
func getFrontCamera() -> AVCaptureDevice?{
let videoDevices = AVCaptureDevice.devices(withMediaType: AVMediaTypeVideo)
for device in videoDevices!{
let device = device as! AVCaptureDevice
if device.position == AVCaptureDevicePosition.front {
return device
}
}
return nil
}
func getBackCamera() -> AVCaptureDevice{
return AVCaptureDevice.defaultDevice(withMediaType: AVMediaTypeVideo)
}
func loadCamera() {
if(captureSession == nil){
captureSession = AVCaptureSession()
captureSession!.sessionPreset = AVCaptureSessionPresetPhoto
}
var error: NSError?
var input: AVCaptureDeviceInput!
currentCaptureDevice = (usingFrontCamera ? getFrontCamera() : getBackCamera())
do {
input = try AVCaptureDeviceInput(device: currentCaptureDevice)
} catch let error1 as NSError {
error = error1
input = nil
print(error!.localizedDescription)
}
for i : AVCaptureDeviceInput in (self.captureSession?.inputs as! [AVCaptureDeviceInput]){
self.captureSession?.removeInput(i)
}
if error == nil && captureSession!.canAddInput(input) {
captureSession!.addInput(input)
stillImageOutput = AVCaptureStillImageOutput()
stillImageOutput?.outputSettings = [AVVideoCodecKey: AVVideoCodecJPEG]
if captureSession!.canAddOutput(stillImageOutput) {
captureSession!.addOutput(stillImageOutput)
videoPreviewLayer = AVCaptureVideoPreviewLayer(session: captureSession)
videoPreviewLayer!.videoGravity = AVLayerVideoGravityResizeAspectFill
videoPreviewLayer!.connection?.videoOrientation = AVCaptureVideoOrientation.portrait
//self.cameraPreviewSurface.layer.sublayers?.forEach { $0.removeFromSuperlayer() }
self.cameraPreviewSurface.layer.addSublayer(videoPreviewLayer!)
DispatchQueue.main.async {
self.captureSession!.startRunning()
}
}
}
}
}
some notes:
cameraPreviewSurface
- this is your UIView where camera will show
don't reassign the session, don't just add input, but before add new - remove existing ones,
p.s. code done with swift 3.0.1 / xcode 8.1
Cheers )
Xcode Version : Version 10.1 (10B61)
Swift Version : Swift 4.2
Change AVCaptureSession Capture Source
Refers from Stepan Maksymov Solution
we can simplified by replacing captureSession.inputs
First Create an IBAction Outlet and Connect ViewController to Change Camera View
@IBAction private func changeCamera(_ cameraButton: UIButton) {
usingFrontCamera = !usingFrontCamera
do{
captureSession.removeInput(captureSession.inputs.first!)
if(usingFrontCamera){
captureDevice = getFrontCamera()
}else{
captureDevice = getBackCamera()
}
let captureDeviceInput1 = try AVCaptureDeviceInput(device: captureDevice)
captureSession.addInput(captureDeviceInput1)
}catch{
print(error.localizedDescription)
}
}
Second step Copy simplified AVCaptureDevice Setting || refer Stepan Maksymov
func getFrontCamera() -> AVCaptureDevice?{
return AVCaptureDevice.DiscoverySession(deviceTypes: [.builtInWideAngleCamera], mediaType: AVMediaType.video, position: .front).devices.first
return nil
}
func getBackCamera() -> AVCaptureDevice?{
return AVCaptureDevice.DiscoverySession(deviceTypes: [.builtInWideAngleCamera], mediaType: AVMediaType.video, position: .back).devices.first
return nil
}
You can replace @IBAction with function like so.
func changeCamera(){
usingFrontCamera = !usingFrontCamera
do{
captureSession.removeInput(captureSession.inputs.first!)
if(usingFrontCamera){
captureDevice = getFrontCamera()
}else{
captureDevice = getBackCamera()
}
let captureDeviceInput1 = try AVCaptureDeviceInput(device: captureDevice)
captureSession.addInput(captureDeviceInput1)
}catch{
print(error.localizedDescription)
}
}