Evaluation requires a thread to run temporarily. Use the Watch window to perform the evaluation
I believe the method you are calling through the Immediate Window ends up calling Debugger.NotifyOfCrossThreadDependency. This method was only introduced in .NET 4.0, so it makes sense that the problem won't reproduce itself when using an older version of the runtime. This blog post explains NotifyOfCrossThreadDependency
in detail, but the gist of it is that it causes the Watch window to show a Refresh button which must be pressed before the evaluation occurs. If it is evaluated through the Immediate Window, though, you get the "Evaluation requires a thread to run temporarily. Use the Watch window to perform the evaluation" error.
Here's an example property that reproduces this error:
public int CauseError
{
get
{
Debugger.NotifyOfCrossThreadDependency();
return 5;
}
}
I believe that error means that the method you are trying to execute is spawning a thread. However, since the program is in Break mode, it can't run. To avoid a deadlock (where the method will wait forever for a thread that won't run), Visual Studio kills any spawned threads.
My suggestion is to move the call into the program, and use some other means to execute it.