Exposing properties of an ExpandoObject

Implementing ICustomTypeDescriptor actually isn't all that hard. Here is some sample code I adapted from some work I did with WinForms property grids (which uses TypeDescriptor and PropertyDescriptor). The trick is to also implement an appropriate PropertyDescriptor class that you can pass back from ICustomTypeDescriptor.GetProperties(). Thankfully the ExpandoObject makes this pretty simple by implementing IDictionary<string, object> for dynamic retrieval of it's keys and values. Keep in mind that this may or may not work correctly (I haven't tested it) and it probably won't work for ExpandoObjects with lots of nested properties.

public class ExpandoTypeDescriptor : ICustomTypeDescriptor
{
    private readonly ExpandoObject _expando;

    public ExpandoTypeDescriptor(ExpandoObject expando)
    {
        _expando = expando;
    }

    // Just use the default behavior from TypeDescriptor for most of these
    // This might need some tweaking to work correctly for ExpandoObjects though...

    public string GetComponentName()
    {
        return TypeDescriptor.GetComponentName(this, true);
    }

    public EventDescriptor GetDefaultEvent()
    {
        return TypeDescriptor.GetDefaultEvent(this, true);
    }

    public string GetClassName()
    {
        return TypeDescriptor.GetClassName(this, true);
    }

    public EventDescriptorCollection GetEvents(Attribute[] attributes)
    {
        return TypeDescriptor.GetEvents(this, attributes, true);
    }

    EventDescriptorCollection System.ComponentModel.ICustomTypeDescriptor.GetEvents()
    {
        return TypeDescriptor.GetEvents(this, true);
    }

    public TypeConverter GetConverter()
    {
        return TypeDescriptor.GetConverter(this, true);
    }

    public object GetPropertyOwner(PropertyDescriptor pd)
    {
        return _expando;
    }

    public AttributeCollection GetAttributes()
    {
        return TypeDescriptor.GetAttributes(this, true);
    }

    public object GetEditor(Type editorBaseType)
    {
        return TypeDescriptor.GetEditor(this, editorBaseType, true);
    }

    public PropertyDescriptor GetDefaultProperty()
    {
        return null;
    }

    // This is where the GetProperties() calls are
    // Ignore the Attribute for now, if it's needed support will have to be implemented
    // Should be enough for simple usage...

    PropertyDescriptorCollection ICustomTypeDescriptor.GetProperties()
    {
        return ((ICustomTypeDescriptor)this).GetProperties(new Attribute[0]);
    }

    public PropertyDescriptorCollection GetProperties(Attribute[] attributes)
    {
        // This just casts the ExpandoObject to an IDictionary<string, object> to get the keys
        return new PropertyDescriptorCollection(
            ((IDictionary<string, object>)_expando).Keys
            .Select(x => new ExpandoPropertyDescriptor(((IDictionary<string, object>)_expando), x))
            .ToArray());
    }

    // A nested PropertyDescriptor class that can get and set properties of the
    // ExpandoObject dynamically at run time
    private class ExpandoPropertyDescriptor : PropertyDescriptor
    {
        private readonly IDictionary<string, object> _expando;
        private readonly string _name;

        public ExpandoPropertyDescriptor(IDictionary<string, object> expando, string name)
            : base(name, null)
        {
            _expando = expando;
            _name = name;
        }

        public override Type PropertyType
        {
            get { return _expando[_name].GetType(); }
        }

        public override void SetValue(object component, object value)
        {
            _expando[_name] = value;
        }

        public override object GetValue(object component)
        {
            return _expando[_name];
        }

        public override bool IsReadOnly
        {
            get
            {
                // You might be able to implement some better logic here
                return false;
            }
        }

        public override Type ComponentType
        {
            get { return null; }
        }

        public override bool CanResetValue(object component)
        {
            return false;
        }

        public override void ResetValue(object component)
        {
        }

        public override bool ShouldSerializeValue(object component)
        {
            return false;
        }

        public override string Category
        {
            get { return string.Empty; }
        }

        public override string Description
        {
            get { return string.Empty; }
        }
    }
}