Extend SwiftUI Keyboard with Custom Button
iOS 15+
Starting from iOS 15 we can add custom views right above the keyboard using the new keyboard
ToolbarItemPlacement:
Form {
...
}
.toolbar {
ToolbarItem(placement: .keyboard) {
Button("Do something") {
print("something")
}
}
}
You can also combine this with the new @FocusState
property wrapper to remove focus from the currently edited element:
@FocusState private var isFocused: Bool
...
var body: some View {
Form {
TextField(...)
.focused($isFocused)
}
.toolbar {
ToolbarItem(placement: .keyboard) {
Button("Done") {
isFocused = false
}
}
}
}
Solved the issue using UIRepresentable protocol
struct TestTextfield: UIViewRepresentable {
@Binding var text: String
var keyType: UIKeyboardType
func makeUIView(context: Context) -> UITextField {
let textfield = UITextField()
textfield.keyboardType = keyType
let toolBar = UIToolbar(frame: CGRect(x: 0, y: 0, width: textfield.frame.size.width, height: 44))
let doneButton = UIBarButtonItem(title: "Done", style: .done, target: self, action: #selector(textfield.doneButtonTapped(button:)))
toolBar.items = [doneButton]
toolBar.setItems([doneButton], animated: true)
textfield.inputAccessoryView = toolBar
return textfield
}
func updateUIView(_ uiView: UITextField, context: Context) {
uiView.text = text
}
}
extension UITextField{
@objc func doneButtonTapped(button:UIBarButtonItem) -> Void {
self.resignFirstResponder()
}
}
Using in content view
struct ContentView : View {
@State var text = ""
var body: some View {
TestTextfield(text: $text, keyType: UIKeyboardType.phonePad)
.frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: 50)
.overlay(
RoundedRectangle(cornerRadius: 16)
.stroke(Color.blue, lineWidth: 4)
)
}
}
If there is an issue with @Binding
implement the Coordinator class which conforms to the UITextFieldDelegate. This will allow one to be able to customize the TextField further if required.
struct DecimalTextField: UIViewRepresentable {
private var placeholder: String
@Binding var text: String
init(_ placeholder: String, text: Binding<String>) {
self.placeholder = placeholder
self._text = text
}
func makeUIView(context: Context) -> UITextField {
let textfield = UITextField()
textfield.keyboardType = .decimalPad
textfield.delegate = context.coordinator
textfield.placeholder = placeholder
let toolBar = UIToolbar(frame: CGRect(x: 0, y: 0, width: textfield.frame.size.width, height: 44))
let doneButton = UIBarButtonItem(title: "Done", style: .done, target: self, action: #selector(textfield.doneButtonTapped(button:)))
toolBar.items = [doneButton]
toolBar.setItems([doneButton], animated: true)
textfield.inputAccessoryView = toolBar
return textfield
}
func updateUIView(_ uiView: UITextField, context: Context) {
uiView.text = text
}
func makeCoordinator() -> Coordinator {
Coordinator(self)
}
class Coordinator: NSObject, UITextFieldDelegate {
var parent: DecimalTextField
init(_ textField: DecimalTextField) {
self.parent = textField
}
func textField(_ textField: UITextField, shouldChangeCharactersIn range: NSRange, replacementString string: String) -> Bool {
if let currentValue = textField.text as NSString? {
let proposedValue = currentValue.replacingCharacters(in: range, with: string) as String
self.parent.text = proposedValue
}
return true
}
}
}
I did it in 5 lines using the SwiftUI-Introspect library! I had a problem that the Representable Text Field did not react in any way to padding and frame. Everything was decided using this library!
Link: https://github.com/siteline/SwiftUI-Introspect
import SwiftUI
import Introspect
struct ContentView : View {
@State var text = ""
var body: some View {
TextField("placeHolder", text: $text)
.keyboardType(.default)
.introspectTextField { (textField) in
let toolBar = UIToolbar(frame: CGRect(x: 0, y: 0, width: textField.frame.size.width, height: 44))
let flexButton = UIBarButtonItem(barButtonSystemItem: UIBarButtonItem.SystemItem.flexibleSpace, target: nil, action: nil)
let doneButton = UIBarButtonItem(title: "Done", style: .done, target: self, action: #selector(textField.doneButtonTapped(button:)))
doneButton.tintColor = .systemPink
toolBar.items = [flexButton, doneButton]
toolBar.setItems([flexButton, doneButton], animated: true)
textField.inputAccessoryView = toolBar
}
}
extension UITextField {
@objc func doneButtonTapped(button:UIBarButtonItem) -> Void {
self.resignFirstResponder()
}
}
output