Faster version of Convert.ChangeType
I'm not aware of any other functionality within the framework itself for changing Types other than the Convert.ChangeType
function (and explicit casts, obviously).
For this, I think the only other way to improve this is to roll your own ChangeType
function that is specifically optimized for your particular situation (if possible).
You mention that you're working with a limited number of Types, perhaps you're dealing with one Type more than the others? Is so, your ChangeType
function could be optimized to attempt this specific conversion first, and only trying others if failing. You mention trying a switch-style block of code, and this same approach (trying the most frequently used Type first) could be applied to that. As to whether it will be faster would depend upon your data that you're processing (and the frequency/variability of the Types you're converting to/from) and the only real way to measure this is to try it and profile it in comparison with the Convert.ChangeType
methodology.
One interesting link if you're looking to roll-your-own functionality is on Peter Johnson's blog:
Convert.ChangeType doesn't handle nullables
Be sure to read all of the comments to the post also.
This is my version of a faster ChangeType. I guess the principle is the same as suggested by @CraigTP, however, it will only work for nullable value types.
I'm basing my convert method on the fact that it's more likely that the type of value will be compatible with the target type is some way. But this method wasn't designed for performance it was designed to be convenient. It's not something I'd wanna invoke from within a tight loop.
I'm still falling back on ChangeType but I try to opt out as early as possible.
public static T? ToOrDefault<T>(object value)
where T : struct, IConvertible
{
var x = value as T?;
if (x.HasValue)
{
return x;
}
if (value == null || Convert.IsDBNull(value))
{
return null;
}
try
{
return (T)Convert.ChangeType(value, typeof(T), CultureInfo.InvariantCulture);
}
catch (InvalidCastException)
{
}
catch (FormatException)
{
}
catch (OverflowException)
{
}
catch (ArgumentException)
{
}
return default(T?);
}
I haven't tested if faster, but this is an alternative way for dynamic casting. This is alsp more universal, since Convert.ChangeType()
has some limitations, as you have seen (Guids, Nullable types)
value = (T)TypeDescriptor.GetConverter(typeof(T)).ConvertFromInvariantString(str);