Fill a vector with random numbers c++
You can use std::generate algorithm to fill a vector of n elements with random numbers.
In modern C++ it’s recommended not to use any time-based seeds and std::rand, but instead to use random_device to generate a seed. For software-based engine, you always need to specify the engine and distribution. Read More..
#include <random>
#include <algorithm>
#include <iterator>
#include <iostream>
#include <vector>
using namespace std;
int main()
{
// First create an instance of an engine.
random_device rnd_device;
// Specify the engine and distribution.
mt19937 mersenne_engine {rnd_device()}; // Generates random integers
uniform_int_distribution<int> dist {1, 52};
auto gen = [&dist, &mersenne_engine](){
return dist(mersenne_engine);
};
vector<int> vec(10);
generate(begin(vec), end(vec), gen);
// Optional
for (auto i : vec) {
cout << i << " ";
}
}
If you want to rearrange the elements of a range in a random order:
std::shuffle(begin(vec), end(vec), mersenne_engine);
What about simply:
#include <vector>
#include <algorithm>
#include <ctime>
std::srand(unsigned(std::time(nullptr)));
std::vector<int> v(1000);
std::generate(v.begin(), v.end(), std::rand);
Just adding my 2 cents... This response is similar to the one given by Marko Tunjic, but it doesn't use std::rand
from C, but C++11 features instead.
It allows you to use the distribution of your choice, uniform_int_distribution
in the example below.
#include <algorithm>
#include <iostream>
#include <limits>
#include <random>
#include <vector>
static std::vector<int> generate_data(size_t size)
{
using value_type = int;
// We use static in order to instantiate the random engine
// and the distribution once only.
// It may provoke some thread-safety issues.
static std::uniform_int_distribution<value_type> distribution(
std::numeric_limits<value_type>::min(),
std::numeric_limits<value_type>::max());
static std::default_random_engine generator;
std::vector<value_type> data(size);
std::generate(data.begin(), data.end(), []() { return distribution(generator); });
return data;
}
int main()
{
for (auto i = 0u; i < 5; ++i)
{
std::vector<int> myVector = generate_data(10);
myVector = generate_data(10);
std::cout << "myVector (iteration " << i << "): ";
for (auto v: myVector)
{
std::cout << v << ",";
}
std::cout << "\n";
}
}