Finding the index of a given permutation
Considering the following data:
chars = [a, b, c, d]
perm = [c, d, a, b]
ids = get_indexes(perm, chars) = [2, 3, 0, 1]
A possible solution for permutation with repetitions goes as follows:
len = length(perm) (len = 4)
num_chars = length(chars) (len = 4)
base = num_chars ^ len (base = 4 ^ 4 = 256)
base = base / len (base = 256 / 4 = 64)
id = base * ids[0] (id = 64 * 2 = 128)
base = base / len (base = 64 / 4 = 16)
id = id + (base * ids[1]) (id = 128 + (16 * 3) = 176)
base = base / len (base = 16 / 4 = 4)
id = id + (base * ids[2]) (id = 176 + (4 * 0) = 176)
base = base / len (base = 4 / 4 = 1)
id = id + (base * ids[3]) (id = 176 + (1 * 1) = 177)
Reverse process:
id = 177
(id / (4 ^ 3)) % 4 = (177 / 64) % 4 = 2 % 4 = 2 -> chars[2] -> c
(id / (4 ^ 2)) % 4 = (177 / 16) % 4 = 11 % 4 = 3 -> chars[3] -> d
(id / (4 ^ 1)) % 4 = (177 / 4) % 4 = 44 % 4 = 0 -> chars[0] -> a
(id / (4 ^ 0)) % 4 = (177 / 1) % 4 = 177 % 4 = 1 -> chars[1] -> b
The number of possible permutations is given by num_chars ^ num_perm_digits
, having num_chars
as the number of possible characters, and num_perm_digits
as the number of digits in a permutation.
This requires O(1)
in space, considering the initial list as a constant cost; and it requires O(N)
in time, considering N
as the number of digits your permutation will have.
Based on the steps above, you can do:
function identify_permutation(perm, chars) {
for (i = 0; i < length(perm); i++) {
ids[i] = get_index(perm[i], chars);
}
len = length(perm);
num_chars = length(chars);
index = 0;
base = num_chars ^ len - 1;
base = base / len;
for (i = 0; i < length(perm); i++) {
index += base * ids[i];
base = base / len;
}
}
It's a pseudocode, but it's also quite easy to convert to any language (:
If you are looking for a way to obtain the lexicographic index or rank of a unique combination instead of a permutation, then your problem falls under the binomial coefficient. The binomial coefficient handles problems of choosing unique combinations in groups of K with a total of N items.
I have written a class in C# to handle common functions for working with the binomial coefficient. It performs the following tasks:
Outputs all the K-indexes in a nice format for any N choose K to a file. The K-indexes can be substituted with more descriptive strings or letters.
Converts the K-indexes to the proper lexicographic index or rank of an entry in the sorted binomial coefficient table. This technique is much faster than older published techniques that rely on iteration. It does this by using a mathematical property inherent in Pascal's Triangle and is very efficient compared to iterating over the set.
Converts the index in a sorted binomial coefficient table to the corresponding K-indexes. I believe it is also faster than older iterative solutions.
Uses Mark Dominus method to calculate the binomial coefficient, which is much less likely to overflow and works with larger numbers.
The class is written in .NET C# and provides a way to manage the objects related to the problem (if any) by using a generic list. The constructor of this class takes a bool value called InitTable that when true will create a generic list to hold the objects to be managed. If this value is false, then it will not create the table. The table does not need to be created in order to use the 4 above methods. Accessor methods are provided to access the table.
There is an associated test class which shows how to use the class and its methods. It has been extensively tested with 2 cases and there are no known bugs.
To read about this class and download the code, see Tablizing The Binomial Coeffieicent.
The following tested code will iterate through each unique combinations:
public void Test10Choose5()
{
String S;
int Loop;
int N = 10; // Total number of elements in the set.
int K = 5; // Total number of elements in each group.
// Create the bin coeff object required to get all
// the combos for this N choose K combination.
BinCoeff<int> BC = new BinCoeff<int>(N, K, false);
int NumCombos = BinCoeff<int>.GetBinCoeff(N, K);
// The Kindexes array specifies the indexes for a lexigraphic element.
int[] KIndexes = new int[K];
StringBuilder SB = new StringBuilder();
// Loop thru all the combinations for this N choose K case.
for (int Combo = 0; Combo < NumCombos; Combo++)
{
// Get the k-indexes for this combination.
BC.GetKIndexes(Combo, KIndexes);
// Verify that the Kindexes returned can be used to retrive the
// rank or lexigraphic order of the KIndexes in the table.
int Val = BC.GetIndex(true, KIndexes);
if (Val != Combo)
{
S = "Val of " + Val.ToString() + " != Combo Value of " + Combo.ToString();
Console.WriteLine(S);
}
SB.Remove(0, SB.Length);
for (Loop = 0; Loop < K; Loop++)
{
SB.Append(KIndexes[Loop].ToString());
if (Loop < K - 1)
SB.Append(" ");
}
S = "KIndexes = " + SB.ToString();
Console.WriteLine(S);
}
}
You should be able to port this class over fairly easily to the language of your choice. You probably will not have to port over the generic part of the class to accomplish your goals. Depending on the number of combinations you are working with, you might need to use a bigger word size than 4 byte ints.