functions in unity code example

Example 1: how to reference function in unity

public GameObject myObject; //make ref. in inspector window

myObject.GetComponent<MyScript>().MyFunction();

Example 2: functions unity

NumValue = 6;
int myfunc(int num){ // Optional int(s) Go In Parentheses
  // Any Given Code Goes here. If You Want to Use ints, use int name.
  // I Don't know the name for this so i will call it the function description
}
myfunc(NumValue); // Will Run Any Given Code Placed Inside The function description

Example 3: how to make a function unity c#

Void Start()
{
  //call a void function (will return nothing/null)
  MyVoidFunction(false);
  debug.log(MyIntFunction(7));
}

Void MyVoidFunction(bool n)
{
  if(n)
  debug.log("Void Function Ran, n is true")
  if(!n)
  debug.log("Void Function Ran, n is false")
  //if you get an error here do
  //return;
}
int MyIntFunction(float x)
{
 return x * 2; 
}