Get all available cultures from a .resx file group
Look for satellite assemblies in your application's directory: for each subdirectory, check if its name corresponds to a culture name, and if it contains a .resources.dll
file :
public IEnumerable<CultureInfo> GetAvailableCultures()
{
var programLocation = Process.GetCurrentProcess().MainModule.FileName;
var resourceFileName = Path.GetFileNameWithoutExtension(programLocation) + ".resources.dll";
var rootDir = new DirectoryInfo(Path.GetDirectoryName(programLocation));
return from c in CultureInfo.GetCultures(CultureTypes.AllCultures)
join d in rootDir.EnumerateDirectories() on c.IetfLanguageTag equals d.Name
where d.EnumerateFiles(resourceFileName).Any()
select c;
}
based on the answer by @hans-holzbart at Programmatic way to get all the available languages (in satellite assemblies) but fixed to not return the InvariantCulture too and wrapped into a reusable method:
public static IEnumerable<CultureInfo> GetAvailableCultures()
{
List<CultureInfo> result = new List<CultureInfo>();
ResourceManager rm = new ResourceManager(typeof(Resources));
CultureInfo[] cultures = CultureInfo.GetCultures(CultureTypes.AllCultures);
foreach (CultureInfo culture in cultures)
{
try
{
if (culture.Equals(CultureInfo.InvariantCulture)) continue; //do not use "==", won't work
ResourceSet rs = rm.GetResourceSet(culture, true, false);
if (rs != null)
result.Add(culture);
}
catch (CultureNotFoundException)
{
//NOP
}
}
return result;
}
using that method, you can get a list of strings to add to some ComboBox with the following:
public static ObservableCollection<string> GetAvailableLanguages()
{
var languages = new ObservableCollection<string>();
var cultures = GetAvailableCultures();
foreach (CultureInfo culture in cultures)
languages.Add(culture.NativeName + " (" + culture.EnglishName + " [" + culture.TwoLetterISOLanguageName + "])");
return languages;
}