get gameobject in heirgraphy fgrom prefavb unity code example

Example 1: how to find gameobjects in unity

using UnityEngine;
using System.Collections;
// This returns the GameObject named Hand in one of the Scenes.
public class ExampleClass : MonoBehaviour
{
    public GameObject hand;    
    
    void Example()
    {
        // This returns the GameObject named Hand.
        hand = GameObject.Find("Hand");        
      
        // This returns the GameObject named Hand.
        // Hand must not have a parent in the Hierarchy view.
        hand = GameObject.Find("/Hand");     
      
        // This returns the GameObject named Hand,
        // which is a child of Arm > Monster.
        // Monster must not have a parent in the Hierarchy view.
        hand = GameObject.Find("/Monster/Arm/Hand");
        
        // This returns the GameObject named Hand,
        // which is a child of Arm > Monster.
        hand = GameObject.Find("Monster/Arm/Hand");
    }
}

Example 2: how to make an object move in unity

Vector3 input = new Vector3 (Input.GetAxis("Horizontal"), 0 , Input.GetAxis("Vertical");
Vector3 dir = input.normalized;
Vecotr3 vel = dir * speed * Time.deltaTime;

transform.Translate(vel);