Get local IP address

There is a more accurate way when there are multi ip addresses available on local machine. Connect a UDP socket and read its local endpoint:

string localIP;
using (Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, 0))
{
    socket.Connect("8.8.8.8", 65530);
    IPEndPoint endPoint = socket.LocalEndPoint as IPEndPoint;
    localIP = endPoint.Address.ToString();
}

Connect on a UDP socket has the following effect: it sets the destination for Send/Recv, discards all packets from other addresses, and - which is what we use - transfers the socket into "connected" state, settings its appropriate fields. This includes checking the existence of the route to the destination according to the system's routing table and setting the local endpoint accordingly. The last part seems to be undocumented officially but it looks like an integral trait of Berkeley sockets API (a side effect of UDP "connected" state) that works reliably in both Windows and Linux across versions and distributions.

So, this method will give the local address that would be used to connect to the specified remote host. There is no real connection established, hence the specified remote ip can be unreachable.


To get local Ip Address:

public static string GetLocalIPAddress()
{
    var host = Dns.GetHostEntry(Dns.GetHostName());
    foreach (var ip in host.AddressList)
    {
        if (ip.AddressFamily == AddressFamily.InterNetwork)
        {
            return ip.ToString();
        }
    }
    throw new Exception("No network adapters with an IPv4 address in the system!");
}

To check if you're connected or not:

System.Net.NetworkInformation.NetworkInterface.GetIsNetworkAvailable();

Tags:

C#

Networking