getkey unity code example
Example 1: unity oncollisionenter2d
void OnCollisionEnter2D(Collision2D col)
{
Debug.Log("Collided");
}
Example 2: unity key detection
if (Input.GetKeyDown(KeyCode.Space))
{
print("space key was pressed");
}
Example 3: get key unity
if(Input.GetKey(KeyCode.Space))
{
}
Example 4: if get key down unity
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
void Update()
{
if (Input.GetKeyDown("space"))
{
print("space key was pressed");
}
}
}
Example 5: unity key detection
void Update()
{
if (Input.GetKeyDown("space"))
{
print("space key was pressed");
}
}
Example 6: setparent unity
using UnityEngine;public class ExampleClass : MonoBehaviour
{
public GameObject child; public Transform parent;
public void Example(Transform newParent)
{
child.transform.SetParent(newParent);
child.transform.SetParent(newParent, false);
child.transform.SetParent(null);
}
}