Getting all changes made to an object in the Entity Framework
For EF5 upwards you can log your changes in the SaveChanges()
method like this:
public override int SaveChanges()
{
var changes = from e in this.ChangeTracker.Entries()
where e.State != System.Data.EntityState.Unchanged
select e;
foreach (var change in changes)
{
if (change.State == System.Data.EntityState.Added)
{
// Log Added
}
else if (change.State == System.Data.EntityState.Modified)
{
// Log Modified
var item = change.Cast<IEntity>().Entity;
var originalValues = this.Entry(item).OriginalValues;
var currentValues = this.Entry(item).CurrentValues;
foreach (string propertyName in originalValues.PropertyNames)
{
var original = originalValues[propertyName];
var current = currentValues[propertyName];
if (!Equals(original, current))
{
// log propertyName: original --> current
}
}
}
else if (change.State == System.Data.EntityState.Deleted)
{
// log deleted
}
}
// don't forget to save
base.SaveChanges();
}
I use this extension function that provides details on the entity being changed, the old and new values, the datatype, and the entity key.
This is tested with EF 6.1 using ObjectContext
and uses log4net for output.
/// <summary>
/// dump changes in the context to the debug log
/// <para>Debug logging must be turned on using log4net</para>
/// </summary>
/// <param name="context">The context to dump the changes for</param>
public static void DumpChanges(this ObjectContext context)
{
context.DetectChanges();
// Output any added entries
foreach (var added in context.ObjectStateManager.GetObjectStateEntries(EntityState.Added))
{
Log.DebugFormat("{0}:{1} {2} {3}",
added.State,
added.Entity.GetType().FullName,
added.Entity.ToString(),
string.Join(",",
added.CurrentValues.GetValue(1),
added.CurrentValues.GetValue(2))
);
}
foreach (var modified in context.ObjectStateManager.GetObjectStateEntries(EntityState.Modified))
{
// Put original field values into dictionary
var originalValues = new Dictionary<string,int>();
for (var i = 0; i < modified.OriginalValues.FieldCount; ++i)
{
originalValues.Add(modified.OriginalValues.GetName(i), i);
}
// Output each of the changed properties.
foreach (var entry in modified.GetModifiedProperties())
{
var originalIdx = originalValues[entry];
Log.DebugFormat("{6} = {0}.{4} [{7}][{2}] [{1}] --> [{3}] Rel:{5}",
modified.Entity.GetType(),
modified.OriginalValues.GetValue(originalIdx),
modified.OriginalValues.GetFieldType(originalIdx),
modified.CurrentValues.GetValue(originalIdx),
modified.OriginalValues.GetName(originalIdx),
modified.IsRelationship,
modified.State,
string.Join(",",
modified.EntityKey.EntityKeyValues
.Select(v => string.Join(" = ", v.Key, v.Value))
)
);
}
}
// Output any deleted entries
foreach (var deleted in context.ObjectStateManager.GetObjectStateEntries(EntityState.Deleted))
{
Log.DebugFormat("{1} {0} {2}",
deleted.Entity.GetType().FullName,
deleted.State,
string.Join(",",
deleted.CurrentValues.GetValue(1),
deleted.CurrentValues.GetValue(2))
);
}
}
You can use ObjectContext's ObjectStateManager,GetObjectStateEntry to get an object's ObjectStateEntry, which holds its original and current values in the OriginalValues and CurrentValues properties. You can get the names of the properties that changed using the GetModifiedProperties method.
You can write something like:
var myObjectState=myContext.ObjectStateManager.GetObjectStateEntry(myObject);
var modifiedProperties=myObjectState.GetModifiedProperties();
foreach(var propName in modifiedProperties)
{
Console.WriteLine("Property {0} changed from {1} to {2}",
propName,
myObjectState.OriginalValues[propName],
myObjectState.CurrentValues[propName]);
}